EVERBLOOM


WALKTHROUGH

Note: If encountering issues combining, click item only once before clicking the other item. Selections are cancelled when two incorrect things are selected, so double clicking an item before the other one will cancel the first selection.

Forest:
Get: muddy item, paper
muddy item + paper = gate key
gate key + gate = open

Town:
Get: stick, fountain, bottle
stick + fountain = chest key
double click bottle = knife

Small House:
Read: scrap on bed
chest key + chest = teddy
teddy + knife = book
Read book, use the numbers on the flowers on the combination lock.
The combination lock looks at the middle row as the answer.
Gives alley key.

Town:
Use alley key on the top right gate.

Dark Alley:
Get: paper at end of alley

Outside Lab:
Get: lantern
Pass code is the numbers on the alley scrap + the single number on the note in the small house.

Lab:
Get: matches in floor vent

Lab Right Room:
Get: Oil on shelf

Lab:
lantern + oil = oiled lantern
oiled lantern + match = lit lantern
Enter dark room.

Lab Dark Room:
Open safe using what the zombie says.
(Bird, Tree, Apple, Flower)
Gives gear.

Lab:
Use gear on generator.
Proceed to door on left.

Home:
father's letter + lantern = wax key
Use key on door and run out.


EXTRA SOUND CREDITS

Rainforest Noise:
http://soundbible.com/1818-Rainforest-Ambience.html

Button SFX:
http://soundbible.com/1677-Button-Press-5.html
http://soundbible.com/1682-Robot-Blip.html
http://soundbible.com/1702-Button-Press-2.html
http://soundbible.com/1294-Button-Click-Off.html

Zombie Noises:
https://wingless-seraph.net/material-se.html
https://freesound.org/people/SMuntsinger/sounds/449608/
https://freesound.org/people/LampEight/sounds/400638/

Game Over BGM:
https://wingless-seraph.net/material-music_jingle.html

River Sounds:
https://freesound.org/people/mystiscool/sounds/7138/

Bulb Break:
http://soundbible.com/105-Light-Bulb-Breaking.html

Motorbike:
http://soundbible.com/116-Motorcycle-Engine.html


( Made with Carrd )